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{{Item Template
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{{Character Template
| Image = Spawn Classic.jpg
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| Image = [[File:Indir.jpg|thumb|no host]]
| OfficialName = K7-Leetha
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| RealName = k7-LEETHA
| Aliases =
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| CurrentAlias = spawn
| Model =
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| Aliases = symbiote,suit
| Version =
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| Identity = secret
  +
| Alignment = bad
  +
| Affiliation = forced[[Albert Francis Simmons]]
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| Relatives = [[Albert Francis Simmons]](curnety host)<br />[[Nyx]](former host)<br />[[James Downing]]](former host)
  +
| Universe = spawn
  +
| BaseOfOperations =
   
| Universe = Spawn; Todd McFarlane's Spawn
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| Gender = unknown
| LeadDesigner = [[Malebolgia]]
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| Height = unknown
| AdditionalDesigners =
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| Weight = unknown
| PlaceOfCreation = [[Hell]]
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| Eyes = green
| PlaceOfDestruction =
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| Hair = none
| Origin =
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| UnusualFeatures = symbiote apprence
   
| Dimensions =
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| Citizenship = none
| Weight =
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| MaritalStatus = host memories
  +
| Occupation =
  +
| Education =
  +
  +
| Origin = demon symbiote
  +
| PlaceOfBirth = hell
  +
| Creators = Todd McFarlane
 
| First = Spawn Vol 1 1
 
| First = Spawn Vol 1 1
  +
| Death =
   
| HistoryText = When [[Hellspawn]] are created, they are given a sentient and constantly evolving neural parasite that appears to be suit. The '''K7-Leetha''' is hosted by [[Albert Simmons|Al Simmons (Spawn)]] once he became the chosen by [[Malebolgia]]. K7-Leetha is the daughter of the 7th House of K. She has evolved stronger and faster than most other hellspawn parasite suits.<ref>{{c|Spawn: Blood Feud #1}}</ref>.
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| Quotation =
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| Speaker =
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| QuoteSource =
   
Made of [[Necroplasm]], these Hell-born parasites bond for life and become closely connected with their host. Linking directly to their host's central nervous system, the parasite will listen to the needs and protect based on autonomic nervous system responses.
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| HistoryText =
   
A similar neural parasite, [[K3-Myrlu]], bonded with [[Billy Kincaid]].<ref>{{c|Spawn Vol 1 8}}</ref>
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| Powers = * '''Elemental Manipulation''' {{Formerly}}: After visiting [[Greenworld]],<ref name=S75>{{c|Spawn #75}}</ref> Spawn found he could control over the forces of mother nature.
  +
** {{Chlorokinesis}}: Simmons can conjure and manipulate plant life to most any affect he desires, having summoned an entire forest to instantly form around opponents to capture them.<ref name=S98>{{c|Spawn #98}}</ref>
  +
** {{Geokinesis}}: Al utilized his connection to the Earth to swallow the elder god Urizen and trap him back within the earth whence he came.<ref name=S99>{{c|Spawn #99}}</ref>
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** {{Atmokinesis|Weather Manipulation}}
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** {{Hydrokinesis}}: Spawn has summoned tidal waves to vanquish his enemies.<ref>{{c|Spawn #111}}</ref>
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* '''Necromplasmic Energy Manipulation''': Spawn has vast magical powers. In the issues before [[Spawn Vol 1 50|issue #50]], Spawn had a limited power supply or "9999". Each time Spawn used his energy, the counter would drain. Because of this, he relied primarily on his costume's natural abilities in fights.
  +
** {{Magic|Necroplasm Magic}}: Other than the counter problems he had, the only limit to Spawn's mystical ability was Spawn's imagination. Having been able to conjure up a car key using his mystic energy,<ref>{{c|Spawn #19}}</ref> materialize a cask of beer for his friends in the alley and even resurrect the dead at the cost of his necro meter.<ref>{{c|Spawn #20}}</ref>
  +
** {{Energy Projection|Necroplasm Bombs}}: Spawn can expend necroplasm to cause bombs. A small amount, as little as 5 units have been used to take care of a group of men.<ref name=SP1>{{c|Spawn Vol 1 1}}</ref>
  +
* {{Flight}}
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* {{Immortality}}
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* {{Invisibility}}
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* {{Invulnerability}}
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* {{Phasing}}: Spawn can phase through walls and tends to use shadow to his advantage to cover his tracks.{{c|Spawn Vol 1 109}}
  +
* {{Psychic Link}}: Spawn has a psychic link with [[Sam Burke]] and [[Twitch Williams]]. He subconsciously choose them as his accolades and can call upon their assistance and find their location at times.<ref>{{C|Spawn #82}}</ref> He was also linked to [[Nyx]] by her [[Shadow Thread]] before she gave up her control to [[Mammon]].
  +
* {{Teleportation|Portal Creation}}:Spawn can create portals to cross dimensions or to travel to other planes of existence, such as Heaven or Hell.<ref>{{c|Angela #2}}</ref>
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* {{Reality Manipulation}}
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* {{Regeneration|Regenerative}} {{Accelerated Healing|Healing Factor}}: Spawn has regenerated entire holes in his chest, broken arms,<ref name=SP7>{{c|Spawn Vol 1 7}}</ref> missing hearts,<ref name=SP3>{{c|Spawn Vol 1 3}}</ref> and blown out knee caps<ref name=SP23>{{c|Spawn Vol 1 23}}</ref> instantly with the use of his [[Necroplasm]].
  +
** {{Energy Absorption|Black Energy Transferal}}: A rejuvenating energy transfer. Black Energy Transferal is a creature to costume kinetic energy transferal that can jump start the [[K7-Leetha|K7-Leetha Costume]]. Creatures such as rats or worms that never see the sunlight are particularly ripe with evil and can transfer more energy to rejuvenate Spawn's costume and body.<ref>{{c|Spawn #44}}</ref>
  +
* {{Metamorphosis|Shape-Shifting}}: In Spawn's early years, he did not have complete control over his powers. He spent 563 necroplasm units in an attempt to fix his scarred body, but only for a temporary time-period.<ref name=SP2>{{c|Spawn Vol 1 2}}</ref>
  +
* {{Soul Manipulation}}: Spawn can transfer the sins of others into himself and purify the souls of others.<ref>{{c|Spawn #112}}</ref>
  +
** {{Resurrection}}: Spawn brought back his good friend [[Bobby]] from the dead.<ref>{{c|Spawn #27}}</ref>
  +
* {{Superhuman Endurance}}: Spawn's body is quite dense, weighing over four hundred pounds, and is composed completely of [[Necroplasm]].<ref>{{c|Spawn #29}}</ref> This gives him super strength and a high degree of durability. While he still has internal organs, they are non-functional, and their damage/destruction does not hinder Spawn in the least. These organs re-appear when he magically regenerates his wounds. This may be due to Spawn's inability to let go of his human self, retaining his human organs even though he no longer requires them.
  +
* {{Superhuman Reflexes}}: Using [[K7-Leetha]] Spawn can react fast enough to block bullets with his autonomic nervous reaction skills.<ref name=SP22>{{c|Spawn #22}}</ref>
  +
* {{Superhuman Strength}}: The combination of his Necroplamsically charged body coupled with the K-7 Leetha has given Spawn an indeterminate amount of physical ability. While initially only capable of pressing 5 tons of pressure, Simmons found he could further strengthen himself via use of his Necroplasm or by feeding on the malefic energies of certain animal life around him. While battling Urizen, Spawn was able to lift and throw an entire building with ease. During his battle with Anti-Spawn, he punched through his opponent's face even while he was wearing armor. He is also able to physically overpower normal humans and even other supernatural creatures.
  +
* {{Superhuman Speed}}
  +
* {{Superhuman Agility}}
  +
* {{Superhuman Durability}}
  +
* {{Superhuman Senses}}
  +
* {{Telekinesis}}: Spawn has used his telekinesis to shut doors to keep enemies from escaping.<ref name=S109>{{c|Spawn #109}}</ref>
  +
* {{Telepathy}}:
  +
:* {{Telepathy|Memory Manipulation}}: Spawn showcased a form of memory manipulation, where he placed a symbol upon Terry and his children's foreheads, and told him that by that next morning, they would forget they ever saw him.
  +
* {{Chronokinesis|Time Manipulation}}<ref>{{c|Spawn #116}}</ref>
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* {{Transmutation}}: Spawn specializes in Matter Manipulation. His [[K7-Leetha]] suit can transmute molecules around it to manifest what thinker needs if thinker knows fundamentally about the object and has a clear head and strong will.<ref name=SP19>{{c|Spawn #19}}</ref>
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* '''[[Nigh-Omnipotence]]''' {{Formerly}}: (After eating fruit from The Tree of Life).
   
| CurrentOwner = [[Albert Simmons]]
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| PreviousOwners =
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| Abilities =
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| Strength =
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| Weaknesses = light
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| Equipment =
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| Transportation =
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| Weapons =
   
 
| Notes =
 
| Notes =
 
| Trivia =
 
| Trivia =
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| OtherMedia =
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| Wikipedia =
 
| Links =
 
| Links =
 
}}
 
}}
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Revision as of 12:44, March 29, 2019

spawn

Indir

K7-Leetha

Real Name
k7-LEETHA
Current Alias
Aliases
symbiote,suit
Identity
Alignment
Affiliation
Relatives
Albert Francis Simmons(curnety host)
Nyx(former host)
James Downing](former host)
Universe

Characteristics
Gender
Height
unknown
Weight
unknown
Eyes
Hair
Unusual Features
symbiote apprence
Status
Citizenship
Marital Status
Origin
Origin
demon symbiote
Place of Birth
Creators
First appearance


HistoryEdit

History of character is unknown.

Character Powers and Equipment


Powers and AbilitiesEdit

Powers

  • Elemental Manipulation (formerly): After visiting Greenworld,[1] Spawn found he could control over the forces of mother nature.
    • Chlorokinesis: Simmons can conjure and manipulate plant life to most any affect he desires, having summoned an entire forest to instantly form around opponents to capture them.[2]
    • Geokinesis: Al utilized his connection to the Earth to swallow the elder god Urizen and trap him back within the earth whence he came.[3]
    • Weather Manipulation
    • Hydrokinesis: Spawn has summoned tidal waves to vanquish his enemies.[4]
  • Necromplasmic Energy Manipulation: Spawn has vast magical powers. In the issues before issue #50, Spawn had a limited power supply or "9999". Each time Spawn used his energy, the counter would drain. Because of this, he relied primarily on his costume's natural abilities in fights.
    • Necroplasm Magic: Other than the counter problems he had, the only limit to Spawn's mystical ability was Spawn's imagination. Having been able to conjure up a car key using his mystic energy,[5] materialize a cask of beer for his friends in the alley and even resurrect the dead at the cost of his necro meter.[6]
    • Necroplasm Bombs: Spawn can expend necroplasm to cause bombs. A small amount, as little as 5 units have been used to take care of a group of men.[7]
  • Flight
  • Immortality
  • Invisibility
  • Invulnerability
  • Phasing: Spawn can phase through walls and tends to use shadow to his advantage to cover his tracks.Spawn #109
  • Psychic Link: Spawn has a psychic link with Sam Burke and Twitch Williams. He subconsciously choose them as his accolades and can call upon their assistance and find their location at times.[8] He was also linked to Nyx by her Shadow Thread before she gave up her control to Mammon.
  • Portal Creation:Spawn can create portals to cross dimensions or to travel to other planes of existence, such as Heaven or Hell.[9]
  • Reality Manipulation
  • Regenerative Healing Factor: Spawn has regenerated entire holes in his chest, broken arms,[10] missing hearts,[11] and blown out knee caps[12] instantly with the use of his Necroplasm.
    • Black Energy Transferal: A rejuvenating energy transfer. Black Energy Transferal is a creature to costume kinetic energy transferal that can jump start the K7-Leetha Costume. Creatures such as rats or worms that never see the sunlight are particularly ripe with evil and can transfer more energy to rejuvenate Spawn's costume and body.[13]
  • Shape-Shifting: In Spawn's early years, he did not have complete control over his powers. He spent 563 necroplasm units in an attempt to fix his scarred body, but only for a temporary time-period.[14]
  • Soul Manipulation: Spawn can transfer the sins of others into himself and purify the souls of others.[15]
  • Superhuman Endurance: Spawn's body is quite dense, weighing over four hundred pounds, and is composed completely of Necroplasm.[17] This gives him super strength and a high degree of durability. While he still has internal organs, they are non-functional, and their damage/destruction does not hinder Spawn in the least. These organs re-appear when he magically regenerates his wounds. This may be due to Spawn's inability to let go of his human self, retaining his human organs even though he no longer requires them.
  • Superhuman Reflexes: Using K7-Leetha Spawn can react fast enough to block bullets with his autonomic nervous reaction skills.[18]
  • Superhuman Strength: The combination of his Necroplamsically charged body coupled with the K-7 Leetha has given Spawn an indeterminate amount of physical ability. While initially only capable of pressing 5 tons of pressure, Simmons found he could further strengthen himself via use of his Necroplasm or by feeding on the malefic energies of certain animal life around him. While battling Urizen, Spawn was able to lift and throw an entire building with ease. During his battle with Anti-Spawn, he punched through his opponent's face even while he was wearing armor. He is also able to physically overpower normal humans and even other supernatural creatures.
  • Superhuman Speed
  • Superhuman Agility
  • Superhuman Durability
  • Superhuman Senses
  • Telekinesis: Spawn has used his telekinesis to shut doors to keep enemies from escaping.[19]
  • Telepathy:
  • Memory Manipulation: Spawn showcased a form of memory manipulation, where he placed a symbol upon Terry and his children's foreheads, and told him that by that next morning, they would forget they ever saw him.
  • Time Manipulation[20]
  • Transmutation: Spawn specializes in Matter Manipulation. His K7-Leetha suit can transmute molecules around it to manifest what thinker needs if thinker knows fundamentally about the object and has a clear head and strong will.[21]
  • Nigh-Omnipotence (formerly): (After eating fruit from The Tree of Life).


Weaknesses

light


Appearances, Images, and Quotes Edit


ReferencesEdit


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